• Mario & Luigi: Paper Jam Review - 3DS

trackmania turbo logoToday, Ubisoft announced that TrackMania Turbo, the latest installment in the TrackMania franchise developed by Nadeo, a Ubisoft studio, will be released on PlayStation®4 computer entertainment system, Xbox One and Windows PC on March 22, 2016.

TrackMania Turbo features an easy to learn, difficult to master arcade racing universe with time attack gameplay where players set their own limits and challenges. The game revolves around an exhilarating combination of matchbox car fantasy and massive scale, focused on the pursuit of the perfect run around the track.

Using the Trackbuilder tool, players can build an infinite number of tracks to train and challenge their skills. TrackMania Turbo also includes more than 200 head-spinning tracks set in four beautiful environments, each with their own driving style: Rollercoaster Lagoon, International Stadium, Canyon Grand Drift and Valley Down & Dirty.

The brand-new Rollercoaster Lagoon is set in a tropical paradise, where drivers must race through sunny beaches and magnetic rollercoasters. The fan favorite International Stadium is back, along with the Canyon Grand Drift and Valley Down & Dirty environments, all reworked with updated graphics, gameplay, dedicated new car designs and a new artistic direction, creating a visual identity that immerses gamers in the arcade racing experience more than ever.

Launch Trailer (not in 360°):

Trackmania Turbo – 360° demo – Canyon Grand Drift (Swing your Smartphone around in the YouTube App or Desktop: use your mouse to drag and look around!):

Trackmania Turbo – 360° demo – Valley Down & Dirty (Swing your Smartphone around in the YouTube App. Desktop: use your mouse to drag and look around!)

To learn more about TrackMania Turbo, visit trackmania.com.

Toronto Fire Emblem Fates EventNintendo of Canada is hosting a Pre-Launch Event for Fire Emblem Fates: Birthright and Fire Emblem Fates: Conquest. Both titles will be launching for the Nintendo 3DS family of systems on February 19.

Nintendo of Canada inviting you to choose your path and play these games early in Toronto, Canada. Bring your Nintendo 3DS system to take advantage of Street Pass opportunities in Mii Plaza! There will also be exclusive Fire Emblem Fates T-shirts* given to the first 100 people to choose each path, don’t miss out!

· Space is limited! Please RSVP by visiting the event page.

· Friday, February 12, 2016
· Drop in between 5:00 p.m. – 9:00 p.m.


Snell Hall – 65 Church St. Toronto, ON, M5C 2E9 – View Map

Event Details:

· Event is restricted to ages 13+.
· Food and beverages are not permitted at this event.

*Limit one T-shirt per person, while quantities last.

Mario & Luigi: Paper Jam Review – 3DS

Posted By Eric Kelly On February 3, 2016 at 4:39 pm ADD COMMENTS

Mario and Luigi Paper Jam Logo SmallIt’s been almost three years since Mario & Luigi: Dream Team came out in 2013, and only a bit longer since the 2012 release of the oft-reviled Paper Mario: Sticker Star. So it’s been too long time since both series has seen a follow-up game, and in the case of Paper Mario, a one most people would agree is great. Even Nintendo had a hard time deciding which series should get another shot at the chance to make players satisfied. So Alpha Dream and Intelligent Systems decided to meet each other half-way, and make a mash-up of the two. What we get is Paper Jam, which is every bit as good as those two series. Although that’s also for better and worse, thankfully it’s mostly good.
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Kangaroo Mini PC by inFocus – Review and Unboxing

Posted By Justin Lee On January 11, 2016 at 2:37 pm Comments Off on Kangaroo Mini PC by inFocus – Review and Unboxing

Our sister site GearTactics has reviewed the Kangaroo Mini PC by inFocus. This is a $99 mini Windows 10 PC that can be used for surfing and office work. We decide to push our luck and do some gaming and MAME emulation with it also!

Available at NewEgg and the Microsoft Store Canada and USA. Thanks to inFocus for sending us the Kangaroo Mini PC for review unit!

Mario Tennis Ultra Smash Review – Wii U

Posted By Michael Leparc On January 4, 2016 at 1:41 pm Comments Off on Mario Tennis Ultra Smash Review – Wii U

WiiU_MarioTennisUltraSmash_logo_smallThere hasn’t been a lot of noise on the Wii U front since Super Mario Maker came out earlier this year to much acclaim. We were supposed to get a new Star Fox, but that got delayed to 2016, so Nintendo put out Mario Tennis: Ultra Smash to try and smooth things over. Now normally, despite our mixed feelings about so-called “rehashes”, we’ve found plenty to like about these sorts of releases as they tend to build on a tried and true formula and give us something better. Unfortunately this time the tactic strikes us as far too cynical and unambitious to recommend.
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Fallout 4 Review – PlayStation 4

Posted By Michael Leparc On December 22, 2015 at 1:55 pm Comments Off on Fallout 4 Review – PlayStation 4

Fallout 4 LogoFallout 4 has been out for over a month now and the first set of patches has been released. We’ve already reviewed the PC version at launch, but this review will be a look at how it holds up over time as well as some of the PS4 specific features of the game.

This edition of the Fallout series focuses on the locale of Boston, and while the main story is a relatively straightforward tale of discovering what happened to your kidnapped son, the game takes advantages of its setting to sprinkle in all sorts of interesting side quests and varied places to explore, from a flooded quarry to the remains of hotels and a radioactive sea. While you’ll be dealing with the typical raider types and Brotherhood of Steel, there’s also the mysterious Institute and its synths (a reference to MIT) and the Diamond City, which you might not guess what it’s referring to until you first see its waypoint on your map. While I think New Vegas was better written overall dialogue wise and with its interplay between factions, Fallout 4 is definitely a step up over its sparse desert as well as Fallout 3’s ridiculously drab capital wasteland and its many subways.
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Minecraft Story Mode Episode 3 Review – Xbox One (Also on all other current Consoles)

Posted By Jeff Markiewicz On December 22, 2015 at 1:30 pm Comments Off on Minecraft Story Mode Episode 3 Review – Xbox One (Also on all other current Consoles)

MinecraftStoryMode_EPISODE_TWOEpisode 3 starts of right were we left the last episode with Ivor escaping and locking your group in a room. While this obviously is upsetting, getting revenge on him is not your main goal. To recap, the world is in danger from a Wither Storm and you believe a hero named Soren can help you destroy it. With this in mind, and the help of the amulet, you quickly get on the path to find this person. This trail will take you on a very perilous path, not only because of the enemies, but of the doubt brewing within the group.

The story goes on and this one is perhaps the best episode yet. No need for introductions, this one starts off quite fast and doesn’t let up for a while. The presentation and style are great, quite reminiscent of Borderlands. The episode is somewhat short but its jammed pack and feels like it’s the right mix of action and story. If you’re an experienced player, this one does tend to make you wonder if there are any consequences for missing an attack as I missed quite a bit because of my controller configuration. On the other hand, this means the game no apparent instant failure sections to mess with the flow of the story. The other issue, now that we are getting into the meat of the season, is the lack of grand, hard choices. They’re a hallmark of Telltale games and we have not had many yet and the big one here is disguised so you don’t even feel like there will be a consequence. Overall, this is a great episode and should more than satisfy fans of the story. Can’t wait to see what happens next!


A lot of action, some good story, and a great conclusion. Big choices are still noticeable absent. Can’t wait to see what happens next!

Tom Clancy’s Rainbow Six Siege Review – Xbox One (Also on PlayStation 4 and Windows PC)

Posted By Jeff Markiewicz On December 17, 2015 at 1:21 pm Comments Off on Tom Clancy’s Rainbow Six Siege Review – Xbox One (Also on PlayStation 4 and Windows PC)

Tom Clancy’s Rainbow Six is a franchise that has been around since 1998 and has taken a lot of different forms. The first iterations where very hardcore tactical shooters which required the player to develop and execute their own highly technical assault plans. The next major form took the franchise to a more traditional linear format with a tactical edge with Rainbow Six 3. Then they refined this concept with a really innovative third-person cover system in 2006 with Rainbow Six: Vegas. In retrospect, the largest issue that has plagued the franchise is not due to the rapid change in format but with the lackluster follow-ups. Rainbow Six 3 was fantastic, Lockdown was a step back. Rainbow Six: Vegas was another great experience, but its sequel wasn’t that special. Ubisoft Montreal plans to change that formula with Rainbow Six: Siege. It’s the next main iteration of this once-popular franchise and the studio developing it has worked on an impressive array of highly regarded franchises. Can this developer bring Rainbow Six back to its former glory?
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Elder Scrolls Online’s $1M Sweepstakes for “Million Reasons to Play”

Posted By Justin Lee On December 4, 2015 at 12:57 pm Comments Off on Elder Scrolls Online’s $1M Sweepstakes for “Million Reasons to Play”

The Elder Scrolls Online LogoBethesda Softworks, a ZeniMax Media company, announced that it will be giving away $1 million (USD)* to one lucky player of its award-winning multiplayer roleplaying game, The Elder Scrolls Online: Tamriel Unlimited, in a sweepstakes. The sweepstakes extends the game’s popular “Million Reasons to Play” campaign, which asks the community to share their favorite elements of the game on social media.

“After kicking off our #MillionReasonsToPlay campaign in October, we’ve been overwhelmed at the response from fans,” said Matt Firor, game director of The Elder Scrolls Online: Tamriel Unlimited. “It’s so inspiring to see fans share – with us and the community – their favorite reasons for playing. We’re excited to now share something with one of them!”
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Xenoblade Chronicles X Review – Wii U

Posted By Eric Kelly On December 3, 2015 at 11:49 am Comments Off on Xenoblade Chronicles X Review – Wii U

WiiU_XenobladeChroniclesX_logo_02_png_jpgcopyXenoblade Chronicles was a wonderful game on the Wii that did incredibly well in the States despite the odds stacked against it. It even managed to inspire a handheld port on the New 3DS. So you can imagine it would be a hard act to follow regarding Monolithsoft’s newest game. Xenoblade Chronicles X does much to enrich the experience of Xenoblade’s basic gameplay systems. While there are some refinements to the formula, some things weren’t fixed. But what is there is terrific enough that it still sits high among games of its type. Open world games would do well to learn from it.
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