It’s been a long time since the Original Mario Party game came out for the N64, back in 1998. And it seemed that in more recent years, the series has become stale, and lacking in inspiration, merely just settling for being entertaining to those that still haven’t tired of the old formula. But Mario Party: Island Tour for the 3DS fails to even achieve that.
Being the third installment in the handheld Mario Party titles and the thirteenth overall in the franchise, it should come as little surprise that the game plays much like other entries. But the twist here is that the boards now have themes to them, and it’s not just in their presentation, but in their rule set. Some boards play like a traditional Mario Party experience where you move across a board to gain stars, to get their first, or even play boards where you need to play smart or take risks to advance. One boards rule is that the goal is to come in last rather than first. Outside of the boards, you can play any mini game at your leisure, or play Bowser’s Tower which is like a mini-game survival mode. It should sound like a good time to be had by a player and their friends, but this is the point where things falter.