• ScreamRide Review – Xbox One

Amplitude LogoHarmonix is pleased to announce that it’ll give fans headed to PAX East on March 6-8 hands-on with multiplayer for its upcoming rhythm-action music game, Amplitude.

Fans can head over to the Harmonix Booth located at #4224, where they’ll be able to play an early PlayStation 4 version of the re-imagined Amplitude. Built exclusively with PAX East in mind, this updated demo will feature all-new content, including a new song “ICU,” and an all-new track titled “Phantoms” by Amplitude fan-favorite, Freezepop.

Additionally, PAX East goers will be the first folks anywhere in the world to test out the newly-announced team gameplay. This new multiplayer mode allows players to team up, either two-versus-two or three-versus-one, in an intense competition for musical control.

Harmonix is also excited to share that Amplitude will be a featured game in the popular Penny Arcade Tournament, the Omegathon. On Saturday, March 7, eight remaining teams will battle it out to see who moves on to the final round. More details can be found at http://east.paxsite.com/schedule/panel/omegathon-round-2-amplitude.

New Amplitude Trailer:

Made a reality by Kickstarter supporters, Amplitude will be available for download on the PlayStation 4 computer entertainment system and PlayStation 3 computer entertainment system in 2015.

ScreamRide Review – Xbox One

Posted By Jeff Markiewicz On March 3, 2015 at 10:42 am ADD COMMENTS

ScreamRide logoScreamRide is a new game from the people behind RollerCoaster Tycoon. This game takes the level of that series and zooms it down to one ride at a time and expands the gameplay into several different styles. The developers are of course Frontier Developments and in addition to the RollerCoaster Tycoon series, they are also recently responsible for games like Kinectimals, Zoo Tycoon, and Elite: Dangerous. To say the least, this developer has been successful in a myriad of different genres since their inception in 1994. Now with over a decade since the last RollerCoaster Tycoon, can Frontier Development bring the excitement of rollercoasters to a new generation?
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Xbox Games for Gold March 2015 Now Live

Posted By Justin Lee On March 2, 2015 at 12:34 pm ADD COMMENTS

games-with-gold-promotionFor the month of March, Xbox Live Gold members will receive three new free games on Xbox One and Xbox 360 as part of the Games with Gold program.

On Xbox One, Xbox Live Gold members can download Rayman Legends ($39.99 ERP) for free during the month of March.
Rayman Legends Xbox One

On Xbox 360, starting Sunday, March 1st, Tomb Raider ($19.99 ERP) will be free for Xbox Live Gold members through March 15th. Then on March 16th, Xbox Live Gold Members can download Bioshock Infinite ($29.99 ERP) for free through March 31st.

*Titles are available as free downloads for qualifying Xbox Live Gold members in all markets where Xbox Live is available. Some regions may offer different titles depending on market availability.

From: http://majornelson.com/2015/02/25/xbox-live-games-gold-march-2015/

Batman: Arkham Knight Trailer – “Gotham is Mine” Released

Posted By Justin Lee On February 25, 2015 at 4:30 pm ADD COMMENTS

Batman_arkham_knight-LogoWarner Bros. Interactive Entertainment and DC Entertainment today released the newest video from Batman: Arkham Knight. The Official Batman: Arkham Knight Trailer – “Gotham is Mine” features a closer look at some of the story’s most infamous super-villains. As Scarecrow unites the Rogues Gallery, including Two-Face, The Penguin, the Riddler, the Arkham Knight, Harley Quinn and Poison Ivy, they bring all-out war as they try to take down The Dark Knight, and claim Gotham City as their own.

Batman: Arkham Knight is based on DC Comics’ core Batman license and will be available on June 2, 2015 exclusively for the PlayStation 4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.

NES 30 Close UpHard core gamers really like physical controllers when they are playing on their smartphones, the touch screen controls just don’t cut it on your Android or iOS device does it? With the market flooded with “Bluetooth” controllers for your Android and iOS device, it is really hard to find one with top quality d-pad and buttons to play those retro games. This is where Hong Kong firm 8Bitdo comes in with an amazing replica of the NES controller called the NES30.
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Castle in the Darkness Review – Steam / Windows PC

Posted By Eric Kelly On February 23, 2015 at 2:01 pm ADD COMMENTS

Castle in the Darkness LogoDid you like Volgarr the Viking but found that game unbelievably too difficult to finish? Or any other old-school like platformers from either the 8-bit or 16-bit era? Well thankfully Castle in the Darkness gives players a solid, yet it still is a cruel mistress, as it proves that just because you have an easier time, you still won’t have your hand held.
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The Crew Review – PlayStation 4 (Also on Windows PC and Xbox 360 / One)

Posted By Michael Leparc On February 19, 2015 at 3:22 pm ADD COMMENTS

This past fall was chock full of racing titles with a big push behind them. Forza Horizon 2 has established itself as an Xbox One exclusive well worth getting the system for. Meanwhile, Drive Club, a Playstation 4 exclusive, crashed and burned spectacularly on launch and remains out of the grasp of the PS+ audience it was originally promised to. If you didn’t want to be manipulated by the two major first parties, Ubisoft provided an escape (as well as PC version) with The Crew. Unfortunately this new franchise sputters out of the start grid and meets a similar fate to Drive Club, with issues that persist to this day.
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Monster Hunter 4 Ultimate Review – 3DS

Posted By Eric Kelly On February 11, 2015 at 11:45 am ADD COMMENTS

Monster Hunter 4 Ultimate LogoThe Monster Hunter series has been around for a considerable amount of time, but unfortunately many of the titles have remained in Japan. When Monster Hunter 4 was announced, months went by without any word f a localization, despite how well the previous release on the Wii U and 3DS did. As it turns out, the reason for such the long silence was broken, and it was revealed that Capcom had been working on bringing the updated version of the title, Monster Hunter 4 Ultimate. And the wait was well worth it.
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Mario Kart 8 DLC Review – Wii U

Posted By Michael Leparc On February 10, 2015 at 1:10 pm ADD COMMENTS

Mario Kart 8 Box Shot SmallerNintendo has finally gotten on the DLC bandwagon with the Wii U and 3DS this generation, with some dips of their toes here and there, they finally jump in with both feet on a major title with this first DLC pack for Mario Kart 8, and you can tell they really put a lot of effort into this, which pays off immensely for those of us looking for some new things to do in one of the biggest titles of last year.

This set of DLC adds 8 new tracks (in two new cups, the Egg Cup and Triforce Cup), 3 new characters, 4 new vehicles and a couple new parts to slap on. Two of the “new” characters are just Tanooki Mario and Cat Peach, so not really new characters but wearing new outfits. However, their new celebration animations and sounds are a hoot and show a deep attention to detail (Tanooki Mario turns into a statue at times for instance) much like everything else in this offering.
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Twenty million matches played. Almost 290 years of gameplay logged. More than 181 million kills confirmed.

This is just a sampling of the data 343 Industries recorded from the “Halo 5: Guardians” Multiplayer Beta as players from around the world engaged in three weeks of intense Ground Pounding, Spartan Charging, Red on Blue action.

“This was a huge endeavor for everyone on the Halo 5 team and one that we approached with nervous excitement,” said Josh Holmes, Executive Producer on the “Halo 5: Guardians” Multiplayer Beta. “We’re thrilled with the results – the level of engagement and response from our community shattered all of our expectations.”

Halo 5 Beta Statistics 02042015

While the “Halo 5: Guardians” Multiplayer Beta proved to be a hit among fans, the treasure trove of gameplay data and player feedback it provided is an invaluable resource that 343 Industries is using to make the game’s multiplayer experience even better.

“Throughout the beta we monitored feedback channels including web forums, reddit, Twitter, Facebook and our newly launched Halo Community Feedback Program. From these sources we tracked literally thousands of pieces of detailed feedback,” said Holmes. “The team has spent the past few weeks poring over player feedback from the aforementioned sources and from this we have developed an extensive list of improvements for the game, including adjustments to Spartan Abilities, Weapons, Competitive Skill Ranking and much more.”

For more detail on how 343 Industries is already using player feedback to fine-tune aspects of multiplayer in “Halo 5: Guardians,” please read Josh Holmes’ letter to the “Halo” community on Halo Waypoint.